Listen To Flume’s Surprise New Release “Hyperreal” Feat. Kučka

Australian musical icon Flume just surprised us all by dropping a new song with fellow Aussie producer/singer Kučka. Listeners may recognize Kučka’s voice from “Smoke & Retribution“, one of the singles that was released prior to Flume’s sophomore album Skin 

This latest single combines Flume’s signature sound and experimental production methods together with Kučka’s unique voice, creating an unpredictable experience. Starting off with a wonky panned synth and some pulsing percussion, Kučka’s soft vocals layer in, becoming stretched and distorted as the song builds. Halfway through the track, some abrasive feedback takes over before releasing into a dark atmospheric pad, progressing the song forward.

We’re definitely impressed with this release and hope that it means more new music from Flume is on the way. Listen to “Hyperreal” (feat. Kučka) below and enjoy!

Flume – Hyperreal (Ft. Kucka) | iTunes 

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Miitomo – content update for May 4th, 2017

Fashion that’s sweet as candy! Lolita Style #1 now available in Miitomo Drop!

– spiral pigtails wig

– sweetie lace dress

– sweetie lace tights

– sweetie lace shows

An uplifting addition to any outfit! Mini angelic wings now available!

Mini angelic wings and other items have been added to the Shop!

These wings are the perfect way to add a subtle spark of celestial charm to your outfit!

They may be small, but their cherubic cuteness radiates through any room!

Why don’t you try creating an adorably angelic look by wearing Mini angelic wings on your back?

– sleeveless denim vest

– horizontal striped pencil skirt

– mini angelic wings

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Mental Health and Video Games Explored In Prospective Series

The idea that video games can help with depression and other forms of mental illness is not an uncommon one, and non-profit organisation CheckPoint hopes to explore the relationship between video games and mental health in greater detail.

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CheckPoint currently devotes itself to providing mental health resources to the games industry, and improving the understanding of the interactions between video games and mental health.

The organisation now seeks to create a video series to improve awareness of different mental health issues, act as a tool of aid by featuring scientific advice from mental health professionals, and investigate how video games can be a powerful tool in promoting positive mental well-being.

CheckPoint also hopes to reduce the stigma surrounding mental health issues in the video game community by exploring the lived experiences of notable industry professionals.

These include Josh Scherr of Naughty Dog (writer on the Uncharted series), Teddy Diefenbach (developer on Hyper Light Drifter and now creative director at Square Enix Montreal), Rami Ismail of Vlambeer (Nuclear Throne), and former GameSpot, now Eurogamer video producer Johnny Chiodini.

CheckPoint hopes to raise $55,000 AUD to fund their series. For more information, visit their Kickstarter page.

For more GameSpot content on the relationship between mental health and video games, check out Video Games Vs. Depression and How Video Games Explore Mental Illness.

Globally, one in four people experience a mental illness, with two thirds of those affected never seeking help or treatment.

If you or someone you know is affected by mental health issues, don’t hesitate to contact one of the services listed on CheckPoint’s Global Mental Health Directory.

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Oculus Is Closing Its Emmy-Winning VR Studio

Virtual reality company Oculus VR announced today that it is “winding down” its Story Studio, a division that made the Emmy Award-winning VR short Henry.

Oculus executive Jason Rubin said in a blog post that the decision to close the studio came after “careful consideration.”

“We’ve decided to shift our focus away from internal content creation to support more external production,” Rubin said. “As part of that shift, we’ll be winding down Story Studio.”

He continued: “Now that a large community of filmmakers and developers are committed to the narrative VR art form, we’re going to focus on funding and supporting their content. This helps us turn our internal research, development, and attention towards exciting but unsolved problems in AR and VR hardware and software.”

Rubin went on to assure people that Oculus remains “absolutely committed to growing the VR film and creative content ecosystem” in the wake of shutting down Story Studio.

In 2016, Oculus announced a commitment of $250 million to help fund VR projects around the world, $50 million of which will go towards non-gaming, “experiential” VR content.

“In the same way we invested in the third-party game developers who made the incredible content lineups for Rift and Gear VR, we’re going to allocate more resources to third-party creatives to build out the VR storytelling library,” Rubin said.

Some of Story Studio’s other works included Lost, Dear Angelica, and Quill. These films, as well as Henry, will continue to be available from the Oculus Store.

In other Oculus news, the company has confirmed that it won’t have a booth at E3 this year.

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